Obsidian Entertainment's cult classic espionage RPG returns on PC with full controller support, Achievements and its licensed soundtrack.
The update also brings with it a new icon for the game on PlayStation and Switch, making it not-ugly anymore.
Both games' recently-announced multiplatform releases have been accompanied with confirmation that they'll finally also be getting physical versions.
Grounded and Pentiment's Switch announcements have been followed up versions, while Sea of Thieves has also been announced for PS5.
Obsidian Entertainment and Microsoft's acclaimed survival game is set to make its way to the Nintendo Switch.
Other first-party titles are reportedly under consideration ahead of Microsoft's February 15th podcast to discuss the future of Xbox.
"I mean it's an Obsidian game. What else would we be if we didn't have a few different endings?" says game director Carrie Patel.
However, players can expect "solutions and opportunities to use dialogue, maybe take advantage of reactivity", says Carrie Patel.
Obsidian Entertainment has provided more details on its upcoming action RPG, hot on the heels of its recent Developer_Direct showing.
Obsidian showcases how the fantasy action RPG's combat and side quests play out, with more details promised in the coming months.
Senua's Saga: Hellblade 2, MachineGames' Indiana Jones game, Avowed, and Ara: History Untold are confirmed for the showcase.
The showcase will also feature Senua's Saga: Hellblade 2, Avowed and Ara: History Untold, but no updates for Activision Blizzard titles.
Cain co-directed the original The Outer Worlds, before leaving Obsidian Entertainment following the RPG's launch.
Obsidian co-founder Chris Avellone says one of the pitched projects was meant to be a smaller spinoff similar to Fallout: New Vegas.
For example, allowing Obsidian to work on Pentiment and Grounded allowed the studio to work on titles like Avowed and The Outer Worlds 2.
The newest update for Grounded is loaded with new features, including the ability to make and play custom levels, and revamps to combat and quests.
The newest Grounded update gives players all the tools they might need to create their own custom levels.
"I would love the game to be on as many platforms as possible, but time will tell," says Josh Sawyer.
CEO Feargus Urquhart pushed for multiplayer early and "kept on that for a long time" before realizing it was the "wrong decision."
Microsoft's Matt Booty says a "decision has not been made", regarding the sequel, currently in development for Xbox Series X/S and PC.