Ghosts of Tsushima Developer Hiring Gameplay Programmer

Implementing "gameplay features for an upcoming project".

Sucker Punch, the developers behind Sly Cooper, inFamous, and the upcoming Ghosts of Tsushima, are among the most talented development houses in the industry; working with them on a AAA first party Sony game is also going to give aspiring developers all sorts of exposure and experience that will greatly help them with their career.

So, here you go then- Sucker Punch is currently looking for a Gameplay Programmer. The best part? You don’t actually need prior experience with the video game industry to apply- just three years of programming experience. You also need to be legally eligible to work in the U.S. (they won’t sponsor your visa, it sounds like), and your job will be “collaborative”, requiring you to collaborate as you implement gameplay features in “an upcoming project”- is this referring to Ghosts of Tsushima? Or a game that they have in pre-production beyond that?

Whatever it is, it’s Sucker Punch, so you can be sure it’ll be great.

[Gamasutra Job Board]

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